Another year has wrapped up. and another year of students wrapping up their two years of study.
For 15 weeks, 2 days a week at the Academy of Interactive Entertainment in Canberra. I have been helping mentor the students for their final year major projects along with Tony Oakden and Rik Lagarto. Students developed pitches that went under multiple culling processes and then pitched it to an Industry panel which the teachers filtered down to four games to be green-lit.
It was great to see these students, improve and overcome the challenges they faced during the 15 weeks, it was a pleasure seeing them evolve and develop these 4 little titles. Be sure to click on the itch.io links as there is more content/screenshots to check out.
'Flank'
"A Top-Down, Retro Arcade, Shooter. Where you can rotate the map to fire upon enemies from different angles".
Credits:
Art: Jonah Bauer & Anna-Rose Barrett
Design: Jonathan Hosking
Programming: Francisco Romano
Download Flank: https://flank.itch.io/flank
'Child of the Night'
"A casual top-down 3D stealth game where the player - a vampire - must sneak around the town and consume their victims before the sun rises".
Credits:
Art: Meg Groeneveld, Lani Parker, Molly Trehy & Anna-Rose Barrett
Design: Blayne Cuzner
Programming: Justin Cragg & Callum Burden
Download: https://overlordentertainment.itch.io/childofnight
'Legion Fall'
“Legion Fall” is a 3rd person, historical-fantasy game, where the player fights barbarians while exploring a mysterious valley to find the Legion’s lost messenger.
Credits:
Art: Sarah Staley, RJ O'Sullivan, Robert Dickson, Aaron Lalor & Chris O'Neill
Design: Saxon Hutchinson
Programming: Thomas Wooster
Download: https://legionfall.itch.io/legionfall
'Mellowmares'
"A 2.5D puzzle platformer where you play as a marshmallow trying to escape the appetite of humans"
Credits:
Art: Jaymie Sibree, Alyssa Barry & Cassandra Zanin
Design: James Wilson & Jackson Lello
Programming: Sean McCarthy & Reece McIntyre
Download: https://mellowmares.itch.io/mellowmares