I thought to share a flashback to one of my first teaching gigs. Back in 2012.
It was the first time teaching Maya and I was responsible for teaching Certificate 2 in Creative industries at Lake Tuggeranong. Every Wednesday for 10 weeks for a duration of 3 hours, I would travel down to their school and teach them the basics of 3d Modelling and animation.
The last week of the course, instead of me traveling to their school. They would come to the AIE campus for a full week (10am-4pm) and develop their final production. Which they ended creating a cyberpunk car chase set in a not so distant dystopian future all within a week!
From memory, I think it was rendered in with Maya Software or Mental Ray. But they had a blast. and we had a lot of fun together over the 10 weeks. Especially as none of them at the time have touched a 3d application before in the past. And the assessment requirements and qualification didn't demand a whole lot. But they went far and beyond with this animation and made something great.
It was also a great learning experience for me as well, my first real teaching gig besides doing mini-workshops during odd parts of the year when school holidays are on.
What I find interesting reflecting about it now, is that about ½ of the students continued studying. Completed their advance diploma, formed or joined existing mini indie studios and now have shipped games under their belts. While the other half have moved onto other industries doing things not related to 3d or games etc. (From what I am currently aware of)
Although I have lost contact over the years with the students in this class. If you are reading this. I would love to know how you are doing, and what you are up to regardless of the situation you are in now. Love to catch up!
Student Credits:
- Nick Williams
- Jordan Prasomsouk
- Banjo Ward
- Miles Sale
- Kyle Nash
- Nick Silec
- Caitlin Davis
- Cody Brook
- Partick Collins
Music Credit: Power Glove - Streets of 2043
That's, all for today.
Catch you all next week.
Finn